In South Korea, there has for a long time been a major interest in gaming of all varieties, Role-playing, Shoot-em-ups and Strategy games. I have experienced a wide variety of all these genres, but my favourite (at least for the moment) has to be RTS (real time strategy) games. In Korea, there are many sponsored, and successful gaming tournaments and teams, that can live purely off playing a game, and working as any other sport. However in Europe, America and basically every where else, there has not been so much interest, until more recently. This week, the NASL nasl.tv (North American Star League) was released, this is a tournament of selectively chosen Starcraft 2 players from around the world to compete in the highest level of play. To watch it in HD quality, you must spend money, much like any other sport, you buy a pass and then can watch the games live at high quality for as much as you desire. Additions like these tournaments are causing gaming to grow dramatically in the rest of the world. Now, professional gamers can live off gaming and very successfully much like other sportsmen or the Korean gamers who can earn up to $400,000 annually.
Other smaller tournaments are being held weekly or more often. Over the internet tournaments include the Craft Cup, Zotac Cup, Competo Cup, GO4SC2, SCVcup, and many more that I cannot spend hours writing out. However, LAN tournaments are also being set up, often with better prize money and gaming mice/keyboards and the such as well.In my clan, Delusive Gaming delusivegaming.co.uk (we renamed from Strategists' Union) we are having a tournament that is coming up quite soon, and are also planning more tournaments both internal to our clan and also open to everyone.
We are seeing tournaments being sponsored by many companies, including gaming hardware stores, computing parts stores, monitor stores, and many others. This is a good sign, because it shows that tournaments are being watched enough for a business to have profitable advertising in them. This therefore leads to a larger prize money and the attraction of more players, leading to growth of gaming. An example of this is the recent Dream Hack invitational in Sweden, many companies sponsored it, they are SteelSeries, Eizo, Sapphire, Intel and AMD.
The Grandmaster league was released on Wednesday, this is the top 200 Starcraft 2 players from each region (Europe, North America, South America, China, South-East Asia, Russia, Korea) This is good for Starcraft, because it gives more drive and incentive to be better, bringing more players in.
Streaming is becoming more and more easier to achieve, with the addition of free streaming software like XSplit, which i use, and site on which streams can be created for free as well, justin.tv (my website of choice) ustream.tv, duckload.com (a site that sponsors players, helping the e-sports grow), own3d.tv, sc-streams.com, and many more.
Professional players are even going on normal TV channels, LiquidJinro was on Sweden's largest TV channel recently, e-sports is spreading, fast.
Streaming is becoming more and more easier to achieve, with the addition of free streaming software like XSplit, which i use, and site on which streams can be created for free as well, justin.tv (my website of choice) ustream.tv, duckload.com (a site that sponsors players, helping the e-sports grow), own3d.tv, sc-streams.com, and many more.
Professional players are even going on normal tv channels, LiquidJinro was on Sweden's largest TV channel recently, e-sports is spreading, fast.
Other smaller tournaments are being held weekly or more often. Over the internet tournaments include the Craft Cup, Zotac Cup, Competo Cup, GO4SC2, SCVcup, and many more that I cannot spend hours writing out. However, LAN tournaments are also being set up, often with better prize money and gaming mice/keyboards and the such as well.In my clan, Delusive Gaming delusivegaming.co.uk (we renamed from Strategists' Union) we are having a tournament that is coming up quite soon, and are also planning more tournaments both internal to our clan and also open to everyone.
We are seeing tournaments being sponsored by many companies, including gaming hardware stores, computing parts stores, monitor stores, and many others. This is a good sign, because it shows that tournaments are being watched enough for a business to have profitable advertising in them. This therefore leads to a larger prize money and the attraction of more players, leading to growth of gaming. An example of this is the recent Dream Hack invitational in Sweden, many companies sponsored it, they are SteelSeries, Eizo, Sapphire, Intel and AMD.
The Grandmaster league was released on Wednesday, this is the top 200 Starcraft 2 players from each region (Europe, North America, South America, China, South-East Asia, Russia, Korea) This is good for Starcraft, because it gives more drive and incentive to be better, bringing more players in.
Streaming is becoming more and more easier to achieve, with the addition of free streaming software like XSplit, which i use, and site on which streams can be created for free as well, justin.tv (my website of choice) ustream.tv, duckload.com (a site that sponsors players, helping the e-sports grow), own3d.tv, sc-streams.com, and many more.
Professional players are even going on normal TV channels, LiquidJinro was on Sweden's largest TV channel recently, e-sports is spreading, fast.
Streaming is becoming more and more easier to achieve, with the addition of free streaming software like XSplit, which i use, and site on which streams can be created for free as well, justin.tv (my website of choice) ustream.tv, duckload.com (a site that sponsors players, helping the e-sports grow), own3d.tv, sc-streams.com, and many more.
Professional players are even going on normal tv channels, LiquidJinro was on Sweden's largest TV channel recently, e-sports is spreading, fast.
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