Wednesday, 30 October 2013

FIFA 14: Game Review

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As usual, I had to buy the newest and supposedly best FIFA yet. As usual I was initially hugely disappointed and warmed to it slightly later. The graphics are much the same and the crowds are still typically awful. The main game-play features that have changed are the way you control the players. You now have to spoon feed them the nitty-gritty of playing football making the run in the exact direction of the ball or aiming the pass perfectly. However, the feature that has incensed me the most of all, is the extremely annoying and time-consuming way of buying players in career mode. I know it is more realistic and all that but it is so boring and has got rid of all the excitement of transfer deadline day as you don't have enough time to scout, scout further, negotiate fee and wages. Another point that is really concerning is that headers are way too effective. It is easier to score from a corner than a penalty now especially on online. Chips have been way too overpowered as well. Before they required skill, instinct and quick decision-making whereas now they are really quite simple to score.

However, bar the list of points mentioned above, there isn't a lot wrong with the game. I really do like the Sky Sports studio presenter speaking before the match and other features such as swerve and the keeper standing still when he has no chance. Ultimate Team is now even more fun with the increased seasons to 10 divisions. It is also much easier to search for certain items and the use of chemistry styles gives the user an interesting choice. This makes the same players somewhat different and can make the games more unpredictable increasing enjoyment for the gamers. It isn't a perfect game, yet it isn't an awful game. My assessment in one word would be, 'meh'.

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